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A Daily Digest of IT Blogs from Richi Jennings

Project Natal: amazing Xbox 360 controller-free gaming at E3

Yesterday, Microsoft showed off its super-secret Project Natal motion controller at the 2009 E3 Expo. In IT Blogwatch, Richi Jennings watches bloggers watch Peter Molyneux introduce a whole-body, controller-free way to play Xbox 360 games. And, yes: there is an IT angle.

Not to mention Twitcaps...

Austin Modine spies an invisible controller:

Project Natal: controller-free Xbox 360 gaming at E3Microsoft has revealed a motion-sensing gadget for the Xbox 360 that uses the player's full body to control video games. Dubbed "Project Natal," the new accessory is a horizontal bar placed near the console that allows players to control their games and Xbox media without touching hardware.

Rather than rely on a wand to detect motion like the ubiquitous Nintendo Wii, the device uses a 3-D depth camera and microphones to recognize players' voices and movements for controlling what's on screen. ... Natal can recognize a player's face and automatically log them into their Xbox profile. In addition, the console's menus can be navigated by hand gestures [like] Minority Report.more


Matt Peckham thinks Natal isn't just about gaming:

Microsoft utterly wowed with "Project Natal." I mean really wowed. Yeah, it's kind of a dumb name, but it may turn out to be the most impressive show item any company's crowed about in years.
...
Now think beyond games for a moment, which is where trotting out a filmmaker of Steven Spielberg's stature factors more than superficially. ... It's part of more than just Microsoft's gaming lineup. Think about walking into a room to play a game that already knows precisely where your hands and feet are. A system that already knows whether you're grumpy or melancholy, smiling or frowning, how many fingers you're holding up, or how curled or extended each one is.more


Ben Kuchera sees the Xbox 360 morphing into a social hub:

Microsoft brought Steven Spielberg onto the stage to demo the technology, and his avatar moved in real time as he controled the UI. While many called this technology a gimmick before E3, everyone seems completely impressed by what's being shown here today. This isn't waving your hands around like the Wii, this is a very immersive technology tied to a very powerful console.
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The sense of play is very Nintendo, and that's a high compliment. ... Microsoft has set the bar amazingly high for everyone else. Natal looks incredible, although it will take some real-world experience before we can completely believe the claims made. ... How much of this will feel this real—and this good—once we get our hands on it?more


But Karl Buckland's not so sure:

I would withhold judgement on Natal - Peter Molyneux over hypes everything. Black and white anyone?more


Robert Winters thinks he knows how it works:

When I saw it, the first thing that came to mind was the research of Tokyo University engineer Tsuyoshi Horo. He interfaced his robot by gestures. What I found particularly interesting was the way he used and processed his input from the cameras. The output was based on Human Volume Reconstruction. This means the system perceived the user as a virtual object composed out of little virtual cubes.

Technically there was an array of cameras to detect body movement. This resulted in a real-time 3D volumetric model of himself that consisted out of these small virtual cubes. By analyzing these cubes as data, gestures could be extracted. From there on it's all math and probability calculations mapped on the model of a human body.more


Seminal Wii hacker Johnny Chung Lee is also involved:

I don't deserve credit for anything that you saw at E3. A large team of very smart, very hard working people were involved in building the demos you saw on stage. The part I am working on has much more to do with making sure this can transition from the E3 stage to your living room - for which there is an even larger team of very smart, very hard working people involved.
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Speaking as someone who has been working in interface and sensing technology for nearly 10 years, this is an astonishing combination of hardware and software. The few times I’ve been able to show researchers the underlying components, their jaws drop with amazement... and with good reason.
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We would all love to one day have our own personal holodeck. This is a pretty measurable step in that direction.more


So what's your take? Get involved and leave a comment.


And finally...

Previously in IT Blogwatch:

Don't miss out on IT Blogwatch:

Richi Jennings is an independent analyst/consultant, specializing in blogging, email, and spam. A 24 year, cross-functional IT veteran, he is also an analyst at Ferris Research. You can follow him on Twitter or FriendFeed, pretend to be Richi's friend on Facebook, or just use boring old email: contact Richi.

What People Are Saying

Riiiiight..... now they are

Riiiiight..... now they are ripping off PlayStaton!!! Whose ideas are you going o rip off next M$?!?!?!

When is Project Natal for

When is Project Natal for XBOX 360 coming out

Next year

From Wikipedia: "Microsoft has not revealed any price or release date projections for Project Natal, though several observers expect the control system to be released in late 2010."

Well, sure. But...

I'll still jump on my bike and and get outside and enjoy the day and breath in the fresh air and enjoy the birds and the trees and all the rest. And I'll interact face-to-face with people who are right there out in the very real world that has always been.

Don't have much interest in gaming or all these gadgets. I guess for me I have other things to do with my time (and in the end time is all we've got, and some day it will run out.)

Well if you are'nt

Well if you are'nt interested in gaming then why would you comment? If you have no time for gaming or are even interested then why would you come to this site and to this particular article?

It'll work!

Hmmmm I really think Project Natal will revolutionise the gaming industry, much like the wii has changed a lot of how the market is today, i put the rest of my opinions on my blog at http://www.theurbanshogun.com/2009/06/microsofts-project-natal-will-be-end-of.html if anyone wants to discuss ..

love the site =]

I assume this won't work

I assume this won't work with any other xbox 360 games just the ones that are being made for it. So the old ones like Force unleashed won't have it.

existing games could easy be made to work with Natal

Although we don't know for certain if it will work with old games - it would be EASY to implement.

Gestures could easily be "key mapped" to existing buttons on the 360 controller.

So one gesture could be a button press, another movement could run a joystick, etc. In an ideal world, the user would be able to customize which gestures mapped to which controller buttons - but we can dream.

If they did this, giving us access to all the existing 360 titles via gestures, I would sell my Wii and run out and get a 360.

Forget Gaming

Don't get me wrong. I like gaming too, but this technology is long overdue. Think instead of the applications in productivity or military environments instead of the output of the device being images on the screen, it could control the movements of robots or machinery that would allow the 105 pound worker to move 1 ton blocks from a remote location. We could allow military personell to stay away from the combat field but use their body to control a device rather than a controller. There are many applications beyond gaming.
Does this mean I could get hurt playing Madden 2015???

i hope you get hurt playing

i hope you get hurt playing Madden cause there is a big difference between this technology and the kind of technology it would take to control a robot on the battlefield, why dont you make a robot that can do that so you can stop complaining about these types of things.