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Mike Elgan's picture
Mike Elgan

The World Is My Office

Why Google's 'Lively' is great for telecommuters

SANTA BARBARA, CALIF. -- Remember the date: July 8, 2008. Today is the day virtual worlds go mainstream. The reason is that Google has launched its own 3D virtual world called Lively. It's free. And it changes everything. Especially for telecommuters.

The current iteration of Lively seems to border on the goofy and cartoonish. But eventually, it's likely that Google's virtual world will become mainstream to the point where enterprises actually conduct real business there.

Like instant messaging and social networking, Lively will probably start out as a trendy hangout for teens, only later to become indispensable for professionals first for internal communication, then later to replace some business travel and even trade shows and the like.

Like so many Google initiatives, Lively is extensible. It's a platform. So not only can users customize, but third-party companies can build "spaces" -- environments in which avatars can interact. (A company called Rivers Run Red has already announced the development of such spaces.)

Although Lively requires a downloadable browser plug-in, the virtual rooms can exist on Web pages or within social networking sites like Facebook. (Besides Google's backing, this is the other reason why Lively will succeed where Second Life did not -- you'll actually start stumbling across Lively rooms all over the place.) And it's integrated with existing sites in other ways, too. You'll be able to watch YouTube videos within Lively Rooms, or import pictures from photo-sharing sites to decorate the walls of your virtual rooms.

What that means is that companies will be able to re-create their office and meeting space, and events companies can create or re-create entire conferencing facilities. Your avatar can wander around, see the "booths," check out the conferences or interface with other "attendees" -- all in virtual space.

As companies increasingly come to use virtual spaces, people outside the office (telecommuters) or outside the country (extreme telecommuters) can enjoy the same kind of interaction and involvement as others those at headquarters.

I know it sounds unlikely that business users will take advantage of virtual spaces like Lively, but new services like this always seem unlikely. Few thought IM or social networking would catch on within enterprises, but now that's clearly what has taken place. And just like companies like Linked-In have tailored the social networking concept for the specific networking needs of business professionals, so will companies customize Lively and other virtual worlds for business.

It's also interesting that Lively is hitting just at the beginning of an oil crisis and economic downturn, when business travel will become much less desirable. Companies and other organizations are already urging employees to work at home. Tools like Lively could improve collaboration and communication for anyone not physically in the office.

If you'd like to try it out, go here to download the plug-in, then here to check out the Lively room I created on my personal blog. See you there!

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Another Great Tool

I don't know if I want to do work within a 3-D virtual world. Though, I guess that people do enough business in places like Second Life. I like to use tools like my secured IM's (Brosix, in my case. Free too) to communicate with my clients. Unless you have a group of clients who are early adopters (way ahead of the curve) you may have a few problems with your clients getting on board for a virtual world.

3D Web Portals

I gotta scratch my head on the complaints about downloading clients for truly immersive 3D Virtual Environs, as we call them. It involves a registration and a file download - things we readily and willingly do for Flash rooms, Google's Lively, IMVU, ExitReality, which is old guard VRML. OK ... you can drag a copy of these room onto Facebook. Then what do you do? Not like you can walk your avatar over to another person's Facebook room and retain your content. In reality its more of a 'deadend' than Second Life, and with a lot less functionality.

The real power of the 3D Web is the ability to interact with professional grade content and custom applications that propel a company's message forward and COMPEL people who visit to get involved, such as:

* Virtual Power Point Viewers and other
virtual/online office suite, such as
Rivers Run Red's Immersive Work Spaces -
no ... I don't work for them ;p Just a
fan of their work.
* Artificially Intelligent Bots that
work as extensions of humans to be
walking talking brochures
* Hybrid Kiosks Systems
* Distance Learning Environs
* Road Warrior Conference Rooms
* Virtual Telecommuting Team Spaces
* Interactive Product Manuals
* Simulation Training Environs
* Mirror Virtual Conference Environs
* Entertainment Lounges
And so much more.

What is the litmus test for a true 3D Web Portal in my book? Its when it can out perform a 2D Website without abandoning those same assets. When it can give people a sense of individuality and the freedom to affect the Virtual Environs they inhibit without changing its purpose and reason for existing. When it can create a viable real world economy. When it can not just look great, but work hard to sell product in a non-sales-like smarzy kinda way. That is NOT what we're seeing with IMVU, Flash rooms, and Lively, though they can evolve to become these type tools.

What really makes 3D Web Protals work is the content creator's vision for individual and complimentary companies. That takes years of experience and thinking outside the box to create a viable vision. I personally think the lack of experience on the part of content providers is the greatest reason Virtual Environs haven't been fully integrated themselves into today's business models. Also missing is a comprehensive business themed application that can also appeal to the masses of users out there who are hooked on 3D. That's something a lot of folks are working to resolve. Stay tuned.

Lively Not Too Lively...Yet

I think Google released Lively earlier then they planned to inorder to head off IMVU at the pass. IMVU is about to have pre-purchasable cards in a variety of places, not sure which ones yet, but when they do the potential for IMVU to grow will be huge. IMVU is already operating in the black, which is more then most virtual world builders can say.

Yet everybody is missing the mark so far. For serious use we need integrated or pass through video, audio, and the ability to share and view office type documents on a virtual surface. Once these tools are in place, then serious corporate users will begin using virtual worlds as alternative meeting places. Until then cyber worlds will exist for social interaction almost exclusively. There are some forward thinking groups like IBM for one and a scattering of companies like The Electric Sheep company that "get it" and are highly involved in these early stages of virtual world development, but as of yet I haven't seen anyone come up with a product that is stable enough or is feature complete enough to replace say net meeting let alone face to face corporate communications. Lively at this point falls really short, but who knows, if Google integrates google documents in with Lively, we might have something. I figure realistically though things are still a few years out. Maybe that is why most of the players in the virtual realm are targeting the "digital generation", in the hopes that they will be socialized to virtual worlds and then later use them in their professional life.

And congrats on picking Santa Barbara as your virtual office, I know that place well, good choice.

What Does Google Get From Lively?

I'm struggling to see what Google is getting out of this. Unless rooms are covered in advertising, or, God forbid, they scrape conversations for adwords, it seems Lively does nothing to help their revenue model (and shareholders) at all.

With the avatars mostly looking like large breasted Bratz dolls it's clearly not marketed at profesionals, and is no more mainstream than Second Life, which offers a greater depth and more importantly for the user, cash rewards.

All in all a rather baffling move on the part of Google. Until they integrate it with Google Earth and start plastering the walls with advertising...

Ubuntu

I'd like to try this but it is only supported in windows. Just like sketch-up I'll never get to use it out side of a library setting due to this restriction.

Lively is a far cry from SL/Opensim/Wonderland/Cobalt

Lively is a terrible example of a 3D VE ..... I am actually surprised Google let this thing fly - good lord.

Totally disagree here. The

Totally disagree here. The only thing Lively has going for it is its association with Google, which is hardly a barometer for long-term success.

What does this add to someone already using StumbleUpon or any of the other hundred "meta"-sites-du-jour? 3D? Activeworlds debuted in the early 90s, and over 10 years later, the current wasteland of SL demonstrates just how much 3D navigation / interaction is, for lack of a better word, f'ing stupid.

All Lively does is increase costs, latency, and frustration - anyone who thinks this would truly benefit telecommuters has obviously not experienced life as one.

Go to the download plug-in

Go to the download plug-in link ..
Whats this crap?
Google in bed w/ Microsoft?
Need Vista
Kee .. ristTTTT
Vista works with nothing & certainly aint on puters at this stopover on the way to Barstow
XP .. or perferably Leopard .. and I'll visit again
Home office is 1000 miles distant
And it won't get any closer with that choice

Lively, Second Life and ExitReality

Google has clearly taken aim at the IMVU with look and feel and great basic interaction.

As it is not a single destination such as secondlife and interacts with Facebook, this will be a great benefit to users.

Another free 3D platform, Exitreality.com , goes a step further and allows any web page to be converted from 2D to 3D. 3D objects, avatars and themes can be used in any 3D web page.

Right now you can see a strategy emerging by Google that multiple user created destinations will become a 3D advertising channel.

Long term thinkers should consider creating their own 3D advertising channel with open platforms such as ExitReality.com

As with all things Google, they will continue to grow and increase interoperability, but it is still within the google 'system'.

If users can convert their current web page/ social network page into a work space or community environment with the click of a button (ExitReality allows), then 3D has now gone mainstream.